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Building game economics involves balancing in-game currency, rewards, and purchases to create a sustainable and engaging experience.
Define the in-game currency and its value in relation to real money.
Design a reward system that incentivizes player engagement and progression.
Implement a balanced pricing strategy for in-game purchases to drive revenue without alienating players.
Analyze player behavior and adjust the econ...
I appeared for an interview in May 2025, where I was asked the following questions.
Designing a monetization strategy for F2P games involves balancing revenue generation with player satisfaction and retention.
Understand the target audience: Analyze player demographics and preferences to tailor monetization strategies.
Implement a freemium model: Offer core gameplay for free while providing optional in-game purchases for cosmetic items or convenience.
Create engaging content: Regularly update the game wi...
As a Product Manager, I've faced challenges in stakeholder alignment, resource constraints, and market competition.
Stakeholder Alignment: Ensuring all departments are on the same page regarding product vision. For example, I organized cross-functional workshops to align marketing and development teams.
Resource Constraints: Managing limited resources while prioritizing features. I implemented a scoring system to evaluat...
I applied via Walk-in and was interviewed before Mar 2021. There were 2 interview rounds.
Link list program, few objective based on cpp
I applied via Campus Placement and was interviewed before Oct 2021. There were 2 interview rounds.
Scaling refers to increasing capacity of a system. Horizontal scaling adds more machines, while vertical scaling adds more resources to a machine.
Horizontal scaling involves adding more machines to a system to increase capacity
Vertical scaling involves adding more resources to a machine to increase capacity
Use cases for horizontal scaling include handling increased traffic or adding redundancy
Use cases for vertical sca...
I applied via Recruitment Consultant and was interviewed in Aug 2021. There was 1 interview round.
Polymorphism can be used to create a Card class with different types of cards. A function can then use polymorphism to randomize the pack.
Create a Card class with different types of cards as subclasses
Implement a function that creates a pack of cards using polymorphism to add different types of cards
Use a random number generator to shuffle the pack
I applied via Naukri.com and was interviewed in May 2021. There were 3 interview rounds.
I applied via Company Website and was interviewed before Jan 2024. There were 3 interview rounds.
Gaming and network knowledge
I am looking for a competitive salary that reflects my skills and experience, ideally in the range of $X to $Y.
Research industry standards: For example, consulting roles typically range from $70,000 to $120,000 based on experience.
Consider total compensation: Include bonuses, benefits, and other perks in your expectations.
Be flexible: Indicate willingness to negotiate based on the overall opportunity and company cultur...
based on 1 interview experience
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International Game Technology
Ubisoft Entertainment
Aristocrat